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(1) Khojandi,Aryan (2064) - Brownell,Landon (2246) [C18]
Game of the Month: April National HS Championship (6)
20.04.2008 [Brownell,L]

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In a very busy month of April, choosing the Game of the Month was a little difficult. ACE held a Master Trek, Pre-Trek, and Valley Challenge, while the Junior High Nationals, High School Nationals, and Arizona State Championship all had great candidate games as well. Although I was unable to make the journey north to Flagstaff, I did review my students games and hear good things about the event that make me look forward to States next year here in the Valley. So who did win this month's award? Well, during this extremely busy month for scholastic chess there was one result that stood above the rest head and shoulders: Catalina Foothills winning their second of back-to-back National Championships in Atlanta, Georgia. A full description from the "ACE Perspective" can be found in the Newsletter "Desert Dynasty" on the main page. With that in mind, I asked Coach Robby Adamson to suggest one of the more critical games that helped his team on their way to victory. He chose a game between his top board, Landon Brownell, and one of the top seeds from their cheif rival during the tournament, Thomas Jefferson High. Here it is... (Note that Mr. Brownell's analysis is in Italics.) 1.e4 e6 2.d4 d5 3.Nc3 Bb4 4.e5 c5 5.a3 Bxc3+ 6.bxc3 Ne7 7.Qg4

7...Kf8 I've done quite well with this line in the past, although I hadn't played it for a long time. The "practical value of surprise" with a variation like 7...Kf8 is enough to make up for some of its slightly "questionable" lines. Not to give the impression that this line is losing for Black (theoretically this line has yet to run into a clear-cut route to an advantage for White) but with that being said, the risk of a move like this is that against a prepared opponent, Black will find himself with the permanantly akward king position and uncoordinated development. Most White players under 2200 would likely make the mistake of trying to get "too much" against Black's king; however, an experienced Master would focus on handling the positional issues on the queenside, allowing the position to open up naturally, and lastly, let Black's akwardness on the kingside expose itself over time. [The more popular move 7...Qc7 leads to the extremely sharp variations known as the "Poisoned Pawn". The main line continues 8.Qxg7 Rg8 9.Qxh7 cxd4 10.Ne2 Nbc6 11.f4 Bd7 12.Qd3 dxc3 where White's choices begin to branch off with either 13.h3, 13.Qxc3, 13.Nxc3 and others.; and another "Main Line" continuation is 7...0-0 8.Bd3 f5 (8...Nbc6 is also interesting.) 9.exf6 Rxf6 10.Bg5 Rf7 11.Qh5 g6 12.Qd1 Nbc6 13.Nf3 with slightly better chances to white.] 8.Nf3 This move is the most popular because it is the most natural and easy move to make. However, I find that 8.Bd2 may be the most accurate. White immediately prepares for the coming threat of Qa5. 8.Ph4 and 8.Pa4 are also interesting. [8.Bd2 may be the most accurate, but as I mentioned above there is still no "exact science" to handling the interesting 7...Kf8 Variation.] 8...Nbc6?

As I said, I hadn't played it for a long time. 8...Qa5-a4 is the correct move order. Landon is right. Generally, the pressure Black's queen exerts on the c2-pawn as well as the d4-pawn is critical to this variation's success. [8...Qa5 9.Bd2 Qa4 is main line.] 9.a4 Qa5 10.Bd2 Now I realized my problem. With the knight on c6 and the queen on a5, the only way to get any play is to trade off the light-squared bishops. Oh wait, now my queen's trapped. The queen is not exactly trapped, but the idea of Pc4 with the discovery on the queen and liquidating the queenside pawns might favor White. 10...b6?! [10...Qc7 is a move that seems to be a waste of time, but in hindsight, it might have been better than trapping the queen with b6.] 11.Bd3 11.Bb5 is stronger. I probably have to play c4 there, but locking up the center would completely crush any chances I might have on the queenside. [11.Bb5!

11...c4 (11...Ba6 12.c4 Nb4 13.0-0! leaving black with a very badly jumbled queenside. White will most likely be winning material shortly. 13...dxc4 14.dxc5 bxc5 (14...Bxb5 15.axb5 Qxb5 16.Nd4 Qxc5 17.Nxe6+! fxe6 18.Qf3++- ) 15.Qxc4 Bxb5 16.axb5 Qb6 17.Bxb4 cxb4 18.Qxb4+- ) 12.Bxc6 (12.Qf4 Nd8! followed by a6 trapping the bishop at some point. Note that this is a common trick to watch for when White places the bishop outside the pawn chain on b5.) 12...Nxc6 13.0-0 where white can follow with ideas of Qh5 and Ng5. Note that on h6, the right idea is probably Nh4, f4-f5. As Landon mentioned eariler, Black made a critical mistake when he allowed the queenside to become so closed. (13.Qh5!? ) ] 11...Ba6 12.c4

12...Nb4 Aryan started thinking really hard here, and I suddenly realized that I had a lone knight defending my king against his queen, knight, and two bishops. Fortunately, he spent over half an hour before deciding to attack me, and left himself with about 45 minutes for the rest of the game. I believe that this is a great moment to pause and take notice of Landon's excellent point about Aryan's time management. Enough can never be said about the importance of staying out of time pressue, especially in Sudden Death time controls like this one (Game in 120 minutes). From what I have seen, Landon has always possesed great "practical skill", as I call it, in this area. What players fail to realize is that unless you are really delivering a "knock out", It doesn't always matter if you are able to find an "extremely accurate" move, especially if it means that you will now be under time pressure for the rest of the game. This moment in the game is a perfect example. Not only was 13.0-0 a great move (you may agree that it was probably the best, after you look at my analysis) it was also a move that could be played in roughly 2 minutes. All that it would take for White to play a move that simple, is to calculate a "Blunder Check", then remind himself that Black's situation on the kingside is not getting any better, and finally just castle. Furthermore, you will notice that once White committs to this overly aggressive move (13.Ng5 and then 14. Nxh7) he is getting involved in a storm with no end, so why not get the king out of the center first. Even 14.0-0 (as you can see below) would have been satisfactory. 13.Ng5?!

[13.0-0

was the right thing to do. See analysis...13...h5 (13...Bxc4? is a bad move. As the variations below will show, Black is in quite a bind when he can't even open the center without helping White's attacking chances. The basic problem being that open files will allow White to infiltrate via the d-file. 14.Bxc4 h5 15.Qf4 dxc4 16.Ng5 Nf5 17.Qe4! Rd8 (17...Re8 18.d5!+/- ) 18.Qb7 Ne7 19.dxc5 Qxc5 (19...bxc5 20.Rfd1!

where once again we see White taking advantage of Black's lack of communication between the rooks. Often times, this is the most under-rated aspect of a king in the center. 20...g6 21.Ne4 Qb6 22.Qxb6 axb6 23.Bh6+ Rxh6 24.Rxd8+ Kg7 25.c3+- ) 20.Bxb4 Qxb4 21.Rad1 Re8 22.Qf3 Nf5 23.Rd7 Kg8 (23...Re7 24.Qa8+ Re8 25.Rxf7+ Kg8 26.Qxe8+ Qf8 27.Qxf8# ) 24.Nxf7 Rh7 25.Ng5 Rh8 26.Rfd1+-

)
14.Qf4 Kg8 15.Ng5 Rf8 16.Rfb1 dxc4 17.Be4 Ned5 18.Qf3 c3 19.Bxc3 cxd4 (19...Nxc3 20.Qxc3 Rh6 21.dxc5 bxc5 22.Rd1+/- ) 20.Bxd4+/- ] 13...Kg8

I felt so proud of finding this defense. Unfortunately, if White just keeps the pressure with 14.0-0, black can't really unwind. It is ok for Landon to be proud of this move, as it is an accurate find; however, he is right that if White were to castle, Black's situation would have remained a tough one. We might ask why it seems that every line is suggesting improvements for White, but the answer to that is clear: Black seriously misplayed an already sharp opening. Misplaying a sharp line with your king in the center and your queen nearly trapped, is much different than misplaying a very closed position with little attacking chances for either player (a more positional game for example). Honestly, once Black lost the opportunity for Qa4, and then created the akward situation with Pb6, he was setting himself up for a very tight middlegame. With all that being said, his opponent has not done anything impressive yet either, and when the critical moment arrives, if White doesn't continue with care, Landon will bust open the queenside and it will seem as if he planned it the whole time! 14.Nxh7? [14.0-0+/- Bxc4 (14...cxd4 15.Nxe6 fxe6 16.Qxe6+ Kf8 17.Rab1+- ; 14...dxc4 15.Bxh7+ Rxh7 16.Qe4!+- ) 15.Nxe6 fxe6 16.Qxe6+ Kf8 17.Bg5 Nbc6 18.Bxc4 dxc4 19.d5+- ; 14.Nxe6 fxe6 15.Qxe6+ Kf8 16.0-0|^ was also interesting. Notice that this sacrifice is made possible by Black's terrible coordination on the queenside.] 14...Bxc4 Was indeed the best move. [14...Rxh7 15.Bxh7+ Kxh7 16.Qh4++/= Kg8 17.Qxe7 dxc4 was White's main idea. Although it is ironic that I don't even find this position to be that clear. If White is to castle, Black wins the exchange back with Pc3.] 15.Nf6+ Kf8

White has a draw here with Nh7+, but I guessed that he would be too disgusted with blowing a won positiion to take it. Fortunately, I was right, as a draw would've been a serious blow to our team's winning chances. Landon is exactly right about his opponent's state of mind, although White should have taken the draw... 16.Nh5?! [16.Nh7+ Kg8 17.Nf6+ Kf8 18.Nh7+= ; 16.dxc5 bxc5 17.Bxc4 dxc4 and with the knight hanging on f6, we see White begin to have just as many problems as Black.] 16...g6 [Unfortunatelly, Landon missed the nice shot 16...Rxh5! 17.Qxh5 Bxd3 18.cxd3 (18.Qh8+ Ng8 19.cxd3 Nxd3+ 20.Kd1 Qa6-/+ ) 18...Nxd3+ 19.Ke2 Qa6-/+ and Black has great attacking chances.] 17.Bxc4 [17.Nf4 would have kept the position relatively unclear after 17...Bxd3 18.cxd3 Qa6~~ ] 17...dxc4 [17...Rxh5!? seems to leave Black with a nice position as the coming ...Nxc2 with check will make White regret not castling.] 18.Qe4

18...Rd8 19.Nf6 Kg7 This was a good move that showed the patience his opponent lacked earlier in the game. Take the time to give the king safety! [19...Rxd4 20.Qa8+ Kg7 21.Bh6+! Rxh6 (21...Kxh6 22.Qxh8+ Kg5 23.0-0+- looked a little too scary.) 22.Ne8+ Kh7 23.Nf6+ Kg7= ] 20.c3 Nd3+ 21.Ke2 Qa6 22.Bg5

22...cxd4 Although the position may still seem unclear and crazy, Black is really only a few steps away from winning. White's king will now become the center of attention. As foreshadowed earlier in my notes, White rushed the attack, got nothing, and then found that his king was the one under fire... 23.Ng4 Nd5 24.Qf3 [24.Bf6+ Nxf6 25.exf6+ Kg8 26.cxd4 Rh5! heading to d5 to attack the pawn. 27.Ne3 Ra5 and Black will break through.] 24...Rc8 25.cxd4 [25.Bf6+ Nxf6 26.Qxf6+ (26.exf6+ Kg8-/+ ) 26...Kg8 27.cxd4 c3-/+ with a good attack.] 25...N3b4 The march of the c-pawn is practically unstoppable. We both have about 5 minutes at this point. 26.Bf6+ Nxf6 [26...Kf8 27.Bxh8 c3+ 28.Kd1 c2+ 29.Kd2 Rc3 30.Qxc3 Nxc3 31.Kxc3 Qd3+ 32.Kb2 Qxd4+-+ ] 27.Qxf6+ Kg8 28.Ne3 c3+ 29.Kf3 c2 30.h4 [30.Rhc1 Qd3 31.Qf4 Rh5-+ 32.g3 Rf5 winning.] 30...Qd3 31.g4 Nd5 32.Qg5 Nc3 33.Rae1 Qe4+ 34.Kg3

34...Qxh1 c1=Q would've won too, but I've always been a sucker for cute moves. While this was certainly not my best game of the tournament, it was definitely the most epic. Aryan had 2 seconds left when he resigned about 15 moves later. [34...Qxh1 35.Rxh1 Ne4+ 36.Kg2 Nxg5-+

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